Thursday, December 31, 2015

Happy New Year - Bonne Année


Société Impériale Martien de Trieste


Here's a little writeup, designed to introduce the Hapsburgs into Space 1889/IHMN

The Imperial Martian Society of Trieste is an Austrian commercial enterprise, based in Trieste, and offers passenger and cargo service between Trieste and Mars.  This is often through leased tonnage on British, French, Russian or German ether flyers.

The Austrian Government is primarily concerned with thwarting Russian ambitions in the Balkans, and as a result of this lack of interest, Austria has no territorial concessions on Mars. Austrian commercial factors trade through the Martian enclaves of friendly countries, especially Prussia, Russia, Britain and France. The Martian Trade consists of exported foodstuffs such as wheat, rice and flour and finished goods such as metal tools and cookware. The Trieste Company also trades (by special order) in heavy machinery: locomotives, boilers, pump and drive engines.  

The Trieste Company is currently looking toward expanding their interest in the Hesperian/Cimmerian Basin, an area relatively untouched by the other Great Powers.

Troops: The Trieste Company has few regular troops, instead relying upon hired irregular bands of Hesperian or Cimmerian Canal Martians, commanded by officers of the Royal and Imperial (KuK) Austrian Navy, along with some mounted contingents. These are occasionally stiffened by a company or platoon of sailors from the Imperial (KuK) Austrian Navy.
 

Uniform: Crewmen and Officers wear a version of the Imperial Austrian Postal uniform (itself based on the army pattern): dark blue tunic with light blue trousers and a low-crowned shako. Working/field order consists of a white, naval-style jumper with a white field cap or dark blue beret.

Weaponry: Single-shot breechloaders (M1867 Werndl/Holub) or Lorenz rifled muskets for the European troops. Pattern 1842 Augustin muskets or rifled muskets for company/martian troops. 

Miniatures available: Any good Martian figure for the local troops. Any good late 19th century Austrian sailors for the "on loan" company troops. Use Austrian naval officer miniatures for the Postmaster/Officers.

- finis -


Up the Chari Creek

Had another opportunity to play the French Conquest of Chad .Went to Ellicott City to play an evening game with Bob Giglio's crew, using Soldier's Companion (Mk. II).


The scenario was based on the Battle of Kouno, 28 October, 1899, on the Chari River which flows from Lake Chad in French West Africa.


The main French column entered on the board edge, while the commander was aboard the river steamer.  The natives were lying doggo on the coast line, while a  flotilla of canoes, filled with warriors, began to issue from the village, across the sand bar.


Steamer Leon Blot
As any old colonial player knows, there is an instant where the leading European units make contact with the natives, and one side "recoils". In this instance, it was the French, as the commander, caught off guard for two rounds, who had to contend with small arms fire and attacking bands of spear-weilding tribesman.


Hostile River Bank













The steamer happily continued up stream, lobbing the occasional shell in support of the main column.


Dervish launch the first charge
It is a testament to the quality of the Tirailleurs Seneglais that, after falling back, they rallied, at one point even launching a frenzied counter attack. This helped swing the balance against the Dervishes, and stemmed the attack. With the return of the steamer and the reserve ammunition barge, the French were in position to resume the advance, but with darkness falling and scads of dervish occupying the village stockade, the assault would needs wait until the following day.



Tirailleurs flanqued!

On the river, the steamer Leon Blot attempted to push on toward Rabeh's kraal, only to be  met with a flotilla of war canoes. The superior speed of the steamer allowed the Blot to steam past the boarding hazard, only to realise that the main column was in danger of running out of ammunition, and had to come about and run the gauntlet a second time.

RAMMING SPEED!

Post Game Thoughts

The "minute de fou" or mad minute ability give the Lebel breech-loader a hella-lot of firepower, which was extremely effective in sweeping away entire warbands of dervish - this despite having armed all of the natives with various firearms and even a battery of cannon. Despite the danger of jamming, neither French commander hesitated to use this, effectively doubling the French fire power. The French commander, Jeff H. at one point remarked "Nous n'apportons nos fusils de les regarder!*"

Hats off (chapeau!) to Bob G. for researching an oft-overlooked scenario in Colonial gaming (Bob credits Ian Croaxhall for supplying the original data). This campaign is actually an indirect result of the battle of Omdurman, as the remnants of Dervish army, shattered by Kitchener, moved east beyond Kordofan and towards Lake Chad - putting them and their leader Rabeh az-Zubeyr on a collision course with the French.

Landing more ammunition


The French Regroup

Grappling attempt


The Village Boat Landing
 - finis -

 *"We didn't bring our rifles to look at them..."