Thursday, March 21, 2013

French LaHitolle 95mm Rifled Breechloader

Here's another artillery piece the French introduced after La Catastrophe of 1871 - the Lahitolle 95mm Breechloader.  Like the deBange, these were used well into the Great War and beyond, with many placed on the Maginot line, facing Germany in WWII.


Wikipedia


From what I've read, the French brought a pair of these into action against the Moroccan oasis-town of Figuig in 1903 and after a few hour's bombardment, in which several hundred inhabitants were killed, the town surrendered.

This cannon was superceded in 1877 with the introduction of the deBange, and represents the perfect obsolescent weaponry that might end up in the armory of La Coloniale. It's interesting to note that the model pictured was modernised in 1888.


Wikipedia

Old Glory 25mm Cruesot
No manufacturer makes a 25/28mm copy.  I intend to use either Old Glory's Creusot gun from their Boer War line and try to build up the stepped barrel, or else the Egyptian Krupp gun from their Sudan range.
Old Glory 25mm Krupp

For Soldier's Companion, I'm tempted to rate this as a low-powered 12-pdr breechloader:

Weight: Medium  Pen: 1/1  DV: 1   RoF:1  Crew: 4   Range: 3/6
 
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Saturday, February 23, 2013

Le Bois qui Soulève - Sneak Preview for Cold Wars

The following is a sneak preview of a game Bob Giglio and I are running at Cold Wars next month.  The scenario, entitled "Le Bois qui Soulève -  France Needs Liftwood!" is based on a liftwood raid, conducted by the French against the High Martians of the Eastern Tempe hills.  I don’t want to spoil the fun for anyone who might be planning to play, so I’m just going to post some piccies of the highlights of the playtest.

French Kite Afire

En evant à la Victoire!

High Martians

Harpon-class gunship evades a screw galley.

Franco-Martian Tirailleurs and Militia

It's all about the Liftwood...

High Martians swooping down upon Les Marines

Magazine Critical Hit

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Monday, February 18, 2013

Les Renforts sont Ici

As the government ministries of Idaeus Fons sort out the logistics, including who is going to pay for the army's little adventure, the reenforcements for the recapture of Fort Miami are mustering.

"C" and "D" Compaignie
In short, I've finished my second set of two dozen Tirailleurs Martien, and I'm just a bit chuffed at the moment.
L'ensemble du bataillon aka Le Shebang Entire

At right, a picture of the Tirailleurs defending a grounded kite in French service during a raid on the Tempe Hills liftwood groves.  The outline of a flying High Martian can just be seen at extreme lower right.  This picture was taken during a playtest game for Cold Wars.  I will be giving a sneak peek in an upcoming post.

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Wednesday, January 23, 2013

French 90mm de Bange Proxies

In 1889, the most common gun accompanying the French Coloniale on campaign was the de Bange 80mm mountain gun, of which Askari Miniatures do a fine model.

At the same time, the most common French artillery piece you would find aimed at the German frontier would be the de Bange 90mm rifled breech loader. Hundreds of these were made after 1877, replacing the Reffye and Lahitolle systems. They were used well into WWI, despite being obsolete, due to production shortfalls concerning the 75mm Puteaux.

Courtesy Musee du Armee

As the competition on Mars heats up, and open war becomes more likely, the Armée de Mars is going to need some 90 de Bange on hand.

I have not yet been able to find a manufacturer who makes or is willing to make this integral cannon, so I've located the next best thing - the sexy proxy.

Old Glory SAW-28


Old Glory make an American 3.2 inch rifled breechloader in their Spanish-American War line.  Since the Americans were being influenced by French design, it's no surprise that this gun has a similar stepped barrel and clean lines. The trail is a little too wide for the de Bange, being designed to navigate wide American roads and not narrow, French lanes in the Vosges, but that's minor and easily corrected by filing down the trail axle and inserting a new axial pin. I haven't done that with the set I've just finished, but I probably will in future.

Miniatures by RAFM and Old Glory
 There are also two upright supports (for a gunshield?) on the Old Glory original. These were easily removed, as the reader will note in the pictures.

Such a Pretty Gun

En redoubt
 Now to find some limbers!

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Wednesday, January 16, 2013

La défense du Fort Miami


Fort Miami du Lac sits above the dry canal on the border between Niliacus and the Mare Acidalium - 300 miles south-east of Idaeus Fons. The canal has long since ceased to carry water, but still carries trade, as the caravans from Niliacus, Oxia and Thymiamata make their way via the canal bed to the markets of Idaeus Fons. These caravans must pass through the sleepy customs station at Fort Miami du Lac.

All is not as it appears, as the princes of the Mare Acidalium, angered by French encroachments on their territories, arrange for a force of "bandits" to capture the French fort.

Some members of the Rattrap Hill Mob (Rob T., aka Major d'Onri and Mike L. aka Dr. Goldwyrm) assembled at Maplewood Hobbies to give this scenario a try. Both had played Soldiers' Companion before, though neither was by any means an expert in the mechanics.  Fortunately, Soldier's Companion is a pretty intuitive system, once you get to know it.

Garrison of Fort Miami - Major d'Onri
1 Platoon, 22e Compagnie, 3ème Troop de Marine           V1 – 5 Regulars
Compagnie"C", 1er Tirailleurs Martien                              T2 – 10 Regulars 
5ème Milice (one War band)                                            T1 – 20 Irregulars
Artillerie de la Garnison                                                 T2 (Tirailleurs seconded)

The Marines were armed with Lebel Bolt-action rifles, the Tirailleurs were armed with the Gras breech loader, and the militia were armed with rifled muskets. The garrison artillery was a single 80mm piece de Bange (equivalent to the British 7-pdr Mountain Howitzer).

There was also a mounted troop of Chasseurs de Mars, from the garrison, out on canal patrol.  The French would have to dice for them to arrive.

The  5ème Milice (5th Militia) were one of the more interesting units in the game - comprised of elements of the old Idaeus Fons Royal Army, they had been defeated by the French in several battles in the late 1870's, so were the equivalent of Egyptian Fellahin after Sir Garnet Wolsely gave it to them laldie in 1882.

Acidialium Freebooters - Pyrate King Goldwyrm
4 Foot Warbands                     X2 Irregulars
2 Heavy Cannon                       X1 Regulars (Niliacus Volunteers)

Nothing terribly special about the indigs, half shooters, half cutters - excepting that as they were not Œnotrians there were no shield gunners, and the foot were all irregulars.  Since the ranks were a bit depleted by the shield gunners being rendered hors le combat, I allowed the Martians to combine the shooter half-companies together to give them some kick and a bit of staying power.

The Fort was set up to resemble some brick/adobe buildings and an ancient Seldon-era ravellin. The French gun was placed in the revetment.  I gave Major d'Onri the option of placing a detachment well forward in the customs house, but he wisely decided to keep his forces concentrated.
Turn 1, 2:  The Martians enter - shooters in loose order with cutters in mass.  Mike left two of his massed cutter bands unscreened, and the French happily reached out across five feet of game board to teach them un petit morceau de respect.  A burst of shrapnel nearly obliterated a half-band of cutters (Rob had rolled a five on close order troops - five down, five running for home).


BOOM!  Ils ne feront pas cela encore...


Mike the Martian quickly adjusted his formations so his skirmish line of shooters could cover the heads of his rough columns. He pushed his guns forward.

Turn 3, 4: Mike's Martians continued to advance, while shells from the 80mm howitzer dropped around them. The Martian heavy guns began to fire on the howitzer and the troops atop the redoubt, both having good saving throws due to the heavy cover.


Arcidalians Advance!

Turn 5: The Arcidalian Martians reached the heavy brush from whence the Tirailleurs were sniping at them.  Two bands of cutters charged the Tirailleurs, but were unable to reach them.  Being caught in disorder in the open is never a good thing, and the Tirailleurs poured fire on the cutters, but were unable to drop a single Indigènois. (Rob had thrown some of the worst rolls I've seen in recent memory...)

 

BOOM back atcha!
Turn 6: This is the turn, in hindsight, when the battle went all pear-shaped for the French.  The two bands of Martian cutters reformed in preparation to charge the Tirailleurs.  Major d'Onri decided to pull the Tirailleurs out of the brush, and fall back on the redoubt, only to have them catch some rounds from the Martian heavy guns. Only one Tirailleur figure went down, but during morale, the unit became Checked. On the same turn, the French gun crew, which had lost 3 out of 4 crew, also went Checked.
80mm Overrun

Turn 7 and 8: As the Tirailleurs on the French right flank were being driven in, the gun crew was hit with a Martian charge over the redoubt. This actually took two turns, as the Martians had to fight their way over the redoubt glacis, still, it was all hitting the fan about the same time. Major d'Onri had pulled the militia off the right glacis, and stationed the marines there.




Tirailleurs  - Hit Again, and CHECKED

Turn 9: The Tirailleurs failed morale and ran for cover - the nearest barracks rooftop. The militia by half-company were hastily thrown into the gap left by the retreating Tirailleurs. The remains of three cutter bands, about 20 figures, charged the militia, who went checked, failed morale and retired to their barracks.


 



Plug the gap with the Levies

Major d'Onri decided he'd had enough, and ran down the Tricouleur.  The Chasseurs never arrived. The sauvages Martien had carried the day.


Nothing left but the Last Stand.

Post-Game Thoughts
This was a very close game.  Sometime on turn 8, as his defense was crumbling, I turned to Rob and said "I never saw this coming" and he agreed - it all went to hell for the French over the course of two turns.

Balancing games with the French Martien Coloniale is proving to be un peu délicat.  The mix of troop qualities and weaponry makes them quite formidable in the attack but a bit fragile in a defensive posture.  I like this - I don't feel like I'm playing the British in blue tunics with funny accents.

The French could have done with the arrival of the Chassuers de Mars, but Rob kept missing the roll by one.

Dr. Goldwyrm (Mike) has quickly developed a knack for running irregulars and Martians.  He sighted his guns very well (never once masking his batteries) and kept up a galling fire on the 80mm howitzer.  He also knew when to throw his shooters into a melee if that's what it took to carry the fight. I'd like to give Dr. G. a few companies of 1882 Egyptians and see what he could do against the British.

Rob did well enough, considering the irregular quality of his troops. I intentionally shorted the French on Veteran troops, to balance that they were on the defensive, in cover, with a gun. C'est le guerre.

I'm considering giving the French a +1 to their damage rolls with shrapnel. Historically speaking, after abandoning mechanical guns post 1871, they spent the next two decades developing better shrapnel. Gamers wishing to simulate this would severely limit French access to gatling guns, mittraileuse etc., until very late in the period (post 1898).

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Sunday, December 2, 2012

One Reek, Two Reek...

Here are some pics of a Star Wars miniatures Reek, which you will remember from the first Star Wars prequel "The Jar-Jar Menace" or some such.


While the film leaves summat to be desired, some of the WOTC miniatures can be used for Victorian Sci-Fi - the less discriminating you are, the more you can use.

But I digress...

Pictured at right with a RAFM 28mm Soldier of the Queen, the reader should immediately see the possibilities for SPACE:1889.  About the scale size of a Rummet Breehr, and one doesn't need to kit-bash thissun, either.

I'm planning on having these brutes dragging my Martian Rogue guns, and maybe mount a Martian marabout atop the back, or in the Martian equivalent of a howdah.

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Saturday, November 17, 2012

Painted Chasseurs de Mars - Les Bouchers Bleus

Here are some piccies of my latest paint project - dismounted Chasseurs d'Afrique (on Mars) with some mounted officers, reviewed in a previous post.


These turned out well - Askari minis are fairly straightforward to paint, though their painting guides leave something to be desired as far as full coverage of the topic goes. Still, you can't beat the price.


Here are some mounted officers, also from Askari. Not shown is a third figure in tropical dress and helmet which will be leading the next punitive expedition against the Martians of the Tempe Hills.


Here the Askari officers ares shown with my old Frontier Chass d'Afs


 The difference in scale isn't terribly noticeable, and one comes to expect that officers and sergents will be better fed, both man and mount, than your rank and file Poilu.

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