Showing posts with label RAFM. Show all posts
Showing posts with label RAFM. Show all posts

Tuesday, December 13, 2016

Steppe Martians


Here are some RAFM Steppe Martians, which I was able to finish over the (US) Thanksgiving weekend.

The colours were inspired by Native American Plains Indians, including the "paint" scheme of the gashants. Spears were (Old Glory?) tips added to piano wire.

RAFM minis are fun to paint - pity the line is still so limited.




These minis will probably do double duty, in both British service (as Graham's Irregulars) and French service (as Xanthe Desert Goumiers). I still need to paint European officers for the respective nationalities.

RAFM Steppe Martians
Animation: 4
Detail: 4
Proportions: 4
Variety: 1
Overall: 3.25 out of 5

Release the harka!

- finis -

Monday, April 18, 2016

Warbands of the Cimmerian League

Whilst my attention has been diverted, I haven't altogether been neglecting my Martian forces, and was able to finish off a warband between 7TV projects.


From the Hesperian Basin, on Mars, some irregulars. These might appear in the service of the Hesperian Basin Trade Company (HBTC) or deployed against them.



These are from RAFM. They're painted in jewel-tones to suggest a militia from a fairly prosperous town. No firearms, as the Cimmerian League is a bit far from most European trade...for now.

To begin, some archers:

Miniatures by RAFM


And some swordsmen.  I intend to fit them with shields, just as soon as I locate where I've put them. Yes, I need to paint the eyes...again.


Miniatures by RAFM
 


Finally, the leader. I used an elf from the old Grenadier line. They're also available from Mirlton, for ruinous shipping costs. The gashant is RAFM.


Rider by Grenadier, mount by RAFM
 


Rider by Grenadier, mount by RAFM
 
He's riding a bit high in the stirrups - probably shouting "Charge!" or "View hallooo!".

- finis -



Monday, June 23, 2014

Legio Skorosiam

Just finished to 95% (once again, I still need to put it the eyes) but well pleased with the colour scheme of this Skorosian company of the XXth "Dauntless" Legion, miniatures by RAFM.

The original GDW text called for russet as their distinctive colour - I went a trifle redder than russet and gave them a white base uniform.  Rather Roman, innit?


Seen below parading near the Grand Canal of Skorosia (or else larking about the front garden).  The shield-gunners are still massed with the rest of the shooters, as the Kaiser's advisers have yet to retrain this legion for the Sturmtaktik.


These are part of my Fadathi War Soldier's Companion campaign project, which is still slowly building.

- finis -

Friday, February 28, 2014

28mm Martian Blockhouses

 Here's a nice eBay rescue:

These foam core buildings were picked up from eBay. They arrived painted dark grey with a kind of $40K look about them.  I repainted them and gave them a nice flocking.  Now I have some actual Martian-style buildings to use, instead of recycled Northwest Frontier adobe huts.

For Mars, I tend to prefer green flock to red flock, since in the Space:1889 environment, most combat is going to take place in the canal zones, where the vegetation is. To paraphrase the film Laurence of Arabia: "There is nothing in the desert, and no man needs nothing."


 Figures by RAFM, artillery by Parhoom and Old Glory

Also included are some scratch-built artillery risers - made of polystyrene/styrofoam with cocktail sticks and coffee stirrers as planking.  These are useful if your terrain has non-standard walls.


- finis -


Sunday, September 29, 2013

2nd Mœris Lacus Dragoons

Another unit for my "Drums along the Shastapsh" campaign - the 2nd Mœris Lacus Dragoons.


These are the junior squadron in the Mœris Lacus Trucial Military District.  They wear the green "Parhuni" styled turban, with surplus "Oxford Mix" trousers reinforced with leather from local sources on the inside leg and seat of pants. They have a modern khaki tunic, with orange facings.

Although displaying the Wilkinson-pattern light cavalry sabre, they are also armed with a Parhuni long knife for dismounted work, along with the pattern 1878 Martini-Enfield carbine. 

Orange shoulder tabs
Figures are from RAFM.

As a junior formation, they rate a very modest T1 in Soldier's Companion - however, as mounted natives, they are very useful for scouting work and vedette duty.  They are unlikely to stand very long under fire, but we'll eventually see, along the Mœris-Shastapsh canal, of what what mettle they're made.

- finis - 
 

Thursday, March 28, 2013

High Martians

Before I post the AAR from our "France Needs Liftwood" game from Cold Wars, I decided to post pictures of my finished High Martians.



The set above were finished at the end of February of this year, and I'm well pleased with the result.  It might be hard to make out, but the "king" Martian has a bit of a French Tricolor adorning his mace of office.




The next picture shows miniatures I finished back around 1990-ish.  My colour-sense seems to have remained unchanged, but the final effect is "muddier" than my more recent work. Nice to know I've improved a bit over the years.

The gap in painting timelines was remedied by Pat G.'s excellent High Martian rules write-up for Soldier's Companion.  Prior to this, we'd never used high Martians in flight for combat.  For our Cold Wars  game, we adopted Pat's rules "whole cloth", and were well-pleased with the result.

- finis -

Monday, February 18, 2013

Les Renforts sont Ici

As the government ministries of Idaeus Fons sort out the logistics, including who is going to pay for the army's little adventure, the reenforcements for the recapture of Fort Miami are mustering.

"C" and "D" Compaignie
In short, I've finished my second set of two dozen Tirailleurs Martien, and I'm just a bit chuffed at the moment.
L'ensemble du bataillon aka Le Shebang Entire

At right, a picture of the Tirailleurs defending a grounded kite in French service during a raid on the Tempe Hills liftwood groves.  The outline of a flying High Martian can just be seen at extreme lower right.  This picture was taken during a playtest game for Cold Wars.  I will be giving a sneak peek in an upcoming post.

- finis -

Wednesday, October 24, 2012

Œnotrian Cavalry

Or is it "Gashantry"?  which has a certain "Irish Fishing Village" ring to it...



This is my first troop of a flight of Œnotrian regular cavalry, which are intended to support my 7th "Bellicose" Œnotrian Legion in action against the Red Menace (Britain). I painted them in the purple livery that the 7th sports - I'l have to add some white trim to bring the flight into the proper historical canon.


One of the adjustments we made to Soldier's Companion was to cut the size of mounted units in half.  Gashants are pretty expensive, and RAFM's recent price hike hasn't sent me rushing back to buy more. 

IIRC, I picked up a batch of Gashants and Officers on eBay some years ago - these look like they might be a garage variation of the RAFM Gashant.  I have a lot of the RAFM gashants (which will be appearing eventually) but I like this variant because it comes with Martian "tack".

The officer had his arms altered by yours truly to give him a different look than the infantry officer (aka "First Sword") of the Legions of Mars boxed set.


Figures are RAFM (more or less). Lances are from Old Glory Accesories line - Short Thrusting Spears with Cast Tips. It would be interesting to try and outfit a troop of Gashants with javellin-armed riders, rather like the Irish in the 16th Century. It would certainly fit in with the Renaissance character of the Œnotrians.

- finis -

Monday, October 8, 2012

Royal Mounted Gashant Corps


Inspired as I was by an article in Transactions of the Royal Martian Geographic Society, Volume 1,
I decided to paint up a company of gashant-mounted infantry.


Formed in 1890 by General Willis under the command of Major. B. Lee Kendhall of The Border Regt., the Royal Gashant Corps are infantry, mounted upon Martian Gashants. Armed with the Lee Metford rifle, they dismount for combat, the gashants being simply a method to move them quickly to battle.

The corps badge is the Queen's Crown with the letters "RGC" emblasoned beneath.

In Soldier's Companion, the RGC is rated as V1 and treated as Mounted Infantry. For campaign purposes, the RGC moves as cavalry and receives a +1 benefit to their Forced March roll (more likely to succeed/negates the Humans on Mars penalty) due to their native Martian mounts.

Miniatures are Old Glory Boer War range MI, on RAFM Gashants with Martian Tack.  Despite its name, the Martian tack consists only of a set of reins, with no saddle. Since the OG figures come cast "in the saddle" the two went together with a minimum of work.

- finis -

Tuesday, August 28, 2012

Tirailleurs Martien


Up to now, my Martian Tirailleurs miniatures have been RAFM British Martian proxies, and they have served well, if without distinction. I've finally finished off a batch of them in the uniform of the French Coloniale, which I think the reader will agree, is rather different.


This paint scheme was copied from the Tirailleurs Seneglais, with a khaki head cloth instead of a red fez.  This reflects the French sensitivities to to the realities of Mars - red is the colour of the Earthmen, so changing the traditional red  tirailleur headwear to khaki allows the Martians to retain a degree of their "Martian-ness".  It also makes for a less obvious target when its in khaki. Also, the figures didn't look right with white head cloths.

I had given some thought to detailing white cloths with tribal patterns for the headwear, but following the French example in North Africa, decided they would discourage tribalism in the Colonie Martienne. 

"Aujourd'hui, mes enfants jaune, vous êtes Français!"

Khaki it is.

Pupils not yet put in.

The RAFM figures lend themselves well to the different uniform - though in retrospect, I should have added a bedroll atop the packs, in the style of the Legion and the Zouaves. Also, the water bottle is off, the French using the equivalent of the "Ollivier" pattern. Maybe next time - Ce que sera, sera. 

- finis -

Tuesday, August 14, 2012

Irregular Warbands - Not Very Fast


Pictured below are some of RAFM's second-generation Space:1889 Canal Martian miniatures - I say "second" because they seem to have come along after GDW closed and Space:1889 first went out of print. They supplement the original miniatures released by GDW in the late 80's.


Happily, Space 1889 is back in print and available from Heliograph, Inc. online. RAFM is doing their bit by continuing to make the miniatures available.



These guys are great, and are useful in depicting "irregular" Martians outside the Martian Legions; civilians, bandits, even the auxiliaries we read about but have never seen.

 The one in the Lenape-style hairdo looks a lot like Wes Studi from Last of the Mohicans, down to the expression of contempt for "les anglais"...


The other figure wears trousers, cap and even a scarf, perhaps reflecting the cold of Mars at night.

Animation: 4
Detail: 5
Proportions: 5
Variety: 3

Overall: 4.25 out of 5.  Individually the figures rate somewhat higher, but the limitations of the line are also taken into account, and two figures in the same pose lose points on variety and animation.

- finis -

Saturday, July 28, 2012

L'exercice d'Entraînement: l'Encore

A re-fight of the scenario (see previous post) was arranged at our Friendly Local Game Shop.  Members of the Maplewood Irregulars took the parts of the French and the Indigenous whilst yr. humble correspondent played referee.

The game began in a similar vein - although the French commander, Capt. Andé, send a company of Tirailleurs to his extreme right flank, effectively out of close support.

Which actually made little difference, as the Martian player, the notorious Dr. Goldwyrm, placed two bands of cutters in close proximity, though hidden from the advancing French, on the French LEFT flank.

Once the Tirailleurs came within detection range, both bands of cutters charged. Fire from the Tirailleurs was unable to breakup the charge,and in the ensuing melee, the Tirailleurs were run off.

The Martians regrouped for a turn behind a clump of red weed, and then charged the 80mm mountain gun.  The Idaeus Fons Artillery fought bravely for several seconds, then tore off for home.


The second cutter band had also regrouped, and seeing the marines as the closest target, charged them, and were shot down without ceremony..

On the right flank, the first Tirailleurs had reached within close rifle range of the village, while the Martians fired case shot, either too low or too high. The Tirailleurs closed into line and issued a double volley-fire on the Martian shooters, killing 80% (8 out of 10).

Did I mention "case shot"? Yes, because the evil Dr. Goldwyrm managed to prolong the American 6 lb gun down the stairs and across the village.  He had rolled well - though I was rather hoping he'd end up with the cannon lodged half-way down the steps like a bad moving day.

It was a good showing, but the French had to withdraw - the Tirailleurs to cover the withdrawal, and the Marines to recover the mountain gun, which the jubiliant surviving cutters were trying to drag back into the village.

Post Game Thoughts:

J Womack has suggested that this scenario might be too difficult for the French, and I'm beginning to agree. In Captain Andy's defense, this was his first game of Soldier's Companion.  Dr. Goldwyrm has played SC before, and upon being tasked with playing the indigenous, happily reached for my hidden movement counters.

I might try adding another band of Martians to the French side - these would be Irregular Mercenaries from the colony at Idaeus Fons; rather the equivalent of Bashi Bazouks.  The will provide a bit more "weight" for the French, without bringing too much firepower to the table.



- finis -


Sunday, July 22, 2012

L'exercice d'Entraînement

A detachment of the Friday Night Pals met to play another small training exercise using Frank Chadwick's Soldier’s Companion.

French Martian troops about to contact their wilder brethren.

The scene was a village near the Eastern Tempe foothills on Mars. Martian gunrunners from Nilokeras were delivering a cargo of modern rifles to sell to the Tempe tribes.  The French learn that something is up, and send a force of Tirailleurs Martiens and Infanterie d’Marine to investigate.

Martian Village
Someone with a bright future on the Quai d’Orsay decides that the mission would also make for a useful training exercise for the Tirailleurs, who have only recently taken the field under French officers. The Marines are instructed to hold back a bit while the Tirailleurs scout the village.

In the village, several bands of irregulars have gathered to buy the modern rifles. They spot the French column as it approaches and take up positions to resist this latest unwelcome incursion.
Teeming with Martians

Rob C., our resident Francophile, assumed command of les Bleus and the Martian Tirailleurs, Kenzie commanded the native Martians.   

The French had two 10-figure companies of Trained Martian Regulars and a 10 figure company of Veteran Marines, with an 80mm mountain gun in support.  Their mission was to seize any contraband weapons (i.e. Terran) in the village.

The French Arrive
The Martians had two warbands (20 figs ea.) of Martian irregulars and an old 9-pdr smoothbore muzzleloader, recently sold to them by Terran arms dealers. 

There was also a detachment of Martian regulars from the city-state of Nilokeras, off-loading crates of Remingtons from a small cloudship. The Nilokerans were under strict orders to avoid contact with the French, as Nilokeras is neutral and trying to avoid antagonizing the French while simultaneously working to undermine French authority in the Eastern Tempe.

Nilokerans
The first two turns saw the Tirailleurs advance across the oddly non-Euclidian fields toward the village, whilst the French marines discussed whether they would be back to camp in time for lunch.

 "En evant, mes enfants jaune!"
On turn three, the 9-lbr lobbed a shell at the advancing Tirailleurs. “Je ne pense pas que nous serons dans le temps pour le déjeuner..." muttered a marine, "...parce que la ville a signalé une heure.“

"If that's the noon gun, I don’t think we’ll be back in time for lunch..."

Kenzie had to make a difficult choice in holding fire until turn three – the Tirailleurs had entered the cannon’s range on turn 2, but were still out of musket range. He correctly hoped to break the sketchy morale of the Francofied Martians by hammering them with as much shot as possible, and so had waited until they moved a bit forward.




Rob had gamely played the scenario as if he didn’t know what was waiting for him in the village, but with the sounds of hostile artillery and rifled muskets, he sent forward his artillery and Marines.



The villagers had yet another surprise waiting, as a loose band of cutters burst out of a clump of red weeds and charged the Tirailleurs, who were just picking themselves up from the hostile cannon shot, when they noticed their officer was wounded. (They had missed a morale roll by one, hence they were “checked“). A redoubtable sergent dragged Capitaine Baudoin behind the firing line.

Capitaine Baudoin is down.

The Tirailleurs let loose a ragged volley, which failed to halt the charge, and we had our first melee. The Martians were a grade better than the Tirailleurs in training, which gave them a +1 on the melee rolls. The Tirailleurs took one “Pushed Back“ and two “Dead“ results. One of the dead was the sergent defending the wounded Capt. Baudoin.  The Tirailleurs bolted.


 Normally, the Martians would have butchered the wounded, but they failed their post-melee morale, went Frenzied, and immediately went chasing after the fleeing Tirailleurs. As the Tirailleurs retreated, Capitaine de vaisseau Buquet, commanding the French, galloped to intercept them.



The wounded do their best to play dead...



 On Turn 4, the Native Martians had the initiative, by virtue of winning the most melees in the previous turn. 

The cutters, though disordered, launched a frenzied charge upon the fleeing Tirailleurs, who were hopefully being steadied by Capitaine Buquet.  Another ragged volley was enough to drive the indigs off.
Cannon bursts.




 The French advance was checked – the only bright spot for them was the bursting of the 9-lbr (having rolled a 1, followed by a six) and the killing of one of the crew by a sizable chunk of metal bearing the legend “City of Vicksburg – CSA”.

The French Marines were detailed to take the position of the now shamble-ated Tirailleurs, who had been reduced to about 50% of their original strength, and by rights would have routed if it had not been for the rallying by the Capitaine and his trumpeter.


By turn six, it was becoming apparent that the Martians were going to get all of the weapons back aboard the cloudship. Kenzie had drafted his surviving cannon crew as lascars, and although one sub-band of musketmen had been driven off the walls, the other was making life interesting for the Marines, having forced a checked result after a few stray shots.

Checked Marsouins?  This could bring down the Government!
 


To further impede the French, another band of cutters had occupied the path the Marines were intending to take, making another melee likely.


We agreed that the Martians on both sides had accounted themselves well, and that the engagement was a marginal victory for the villagers.





Post-Game Thoughts:

I must admit to being tolerably pleased with myself for this scenario.  What I thought might have been a walk-over for the French turned out to be a tough little scrap.

The French firepower was off-set by the Martians taking cover in the town, plus the advance was kept off-balance by judicious use of Martian melee troops.

The added element of a French objective that might lift off at a turn's notice forced the French player to push on, rather than stand off and subject the town to cannon and rifle fire.

The Soldier's Companion initiative system (once tweaked) is simply the best I've seen to simulate the fortunes of war and how a battle can suddenly spiral out of control.  The three turns in which the Tirailleurs were battling for their lives essentially brought the French advance to a standstill. As long as the natives are winning the melees, the army (and time) slows down to reflect the outcome "hanging by a thread".

This goes some way in off-setting the European players technical and quality advantage.

- finis -

Tuesday, July 10, 2012

Gashants

Not terribly sexy and prone to peck off your head if you're not careful, the Gashant is Mars' answer to the evolutionary question, "What was I thinking?"...


Seriously, I think these figures are brilliant.  Kudos to "Uncle Frank" for taking a dinosaur and giving it a beak.

This particular pattern was inspired by the Great and Terrible Rob C., who has challenged and vexed me greatly for decades. At least I think it is, or else I'm subconciously thinking about budgies, which can't be a good sign...

These are actually the first is a set of Martian Cavalry I'm working on. Details to follow...

- Finis(???) - 

Thursday, June 21, 2012

Mind the Gap - Canal Martian Artillerists

One of the challenges in miniature wargaming is filling the Product Gap in a line of miniatures.  In the RAFM Space:1889 line, there is a current dearth of Maritan native artillerists. I say "current" because RAFM is currently discussing how best to expand this line, and I hope they are contemplating new artillerist figs for the Canal Martians.

In the meantime, I've been using RAFM Elves of the Crystal Isles "buccaneers", which can be found, occasionally, on eBay. These were sculpted by Bob Murch, who also sculpted many if not all of the RAFM Martians, so they fit in fairly well.  The only divergence is the elves are wearing boots/shoes.

I can live with that.

- finis -